draw method

  1. @override
void draw(
  1. Canvas canvas
)
override

Implementation

@override
void draw(Canvas canvas) {
  if (points.isEmpty) return;
  final path = Path()..moveTo(points.first.dx, points.first.dy);
  for (int i = 1; i < points.length; i++) {
    path.lineTo(points[i].dx, points[i].dy);
  }
  path.close();
  canvas.drawPath(path, paint);
}