NCLua class

Constructors

NCLua({NCLCanvasDelegate? delegate})

Properties

canvasCalls → List<CanvasCall>
final
delegate → NCLCanvasDelegate?
final
getPersistentVar ↔ String? Function(String name)?
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
luaState → LuaState
no setter
onPostNclEvent ↔ void Function(Map<String, dynamic> event)?
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
setPersistentVar ↔ void Function(String name, String value)?
getter/setter pair
settingsProvider ↔ String? Function(String name)?
getter/setter pair
uptimeProvider ↔ int Function()?
getter/setter pair

Methods

clearBuffer() → void
dispose() → void
execute(String script) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
postNclEvent(Map<String, dynamic> event) → void
tickTimers(int currentUptimeMs) → void
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited