NCLua class
Constructors
- NCLua({NCLCanvasDelegate? delegate})
Properties
-
canvasCalls
→ List<
CanvasCall> -
final
- delegate → NCLCanvasDelegate?
-
final
- getPersistentVar ↔ String? Function(String name)?
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- luaState → LuaState
-
no setter
-
onPostNclEvent
↔ void Function(Map<
String, dynamic> event)? -
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- setPersistentVar ↔ void Function(String name, String value)?
-
getter/setter pair
- settingsProvider ↔ String? Function(String name)?
-
getter/setter pair
- uptimeProvider ↔ int Function()?
-
getter/setter pair
Methods
-
clearBuffer(
) → void -
dispose(
) → void -
execute(
String script) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
postNclEvent(
Map< String, dynamic> event) → void -
tickTimers(
int currentUptimeMs) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited